SWAG is a game mainly developped with C# based on a board game (Smallworld). Back-end algorithms are implemented with C++.
Features available on Swag :
SWAG is able to "ramdomly" generate new maps but to make it looks like more real, we decided to implement Perlin noise algorithm.
This algorithm is used to generate a heightmap which will be divided into 4 parts to create our map.
People involved in this project :
Contact : +(0)33 6 37 25 29 60 | tom.giraudet@yahoo.fr
Copyright © Tom GIRAUDET 2015